| Sean is a man of uncommon faith, but who also knows the value of a good cigar. Born in New York City, young Sean was a brilliant but introspective student, eager to sample the world. His love of scholarly pursuits has served him well through out his life, and his writings on magic are hailed as works of genius. His inherited wealth has provided him the means to travel wherever he wishes and to collect one of the finest occult libraries in America. During his lifetime, Sean has been a Buddhist priest, a Jesuit Missionary, small town schoolteacher, and now a respected Methodist parson. His travels have taken him throughout Europe and Asia, and he maintains correspondence with dozens of learned friends at various locations. As noted, he frequently publishes his findings for his occultist peers. All of these activities and the location of his library are secrets know only to a trusted few. This is because Sean O’Leary is leading a double life. The first is that of parson Sean respected Methodist parson. The second is that of occult meddler and vampire hunter, a solder in the war of good vs. evil. During his time traveling about the west, he chose to become a schoolteacher and settled in a small quiet town. He had only been teaching about a month when one of his students was killed by a vampire. This exposure to the unknown convinced him to once more become a man of God. Over time, Sean has found that not all vampires are evil; that like man, there are good and bad. |

| Parson Sean O'Leary Base OCV: 4 Base DCV: 4 Adjustment+ Adjustment+ Final OCV: Final DCV: -------------------------------------------------------------------------------- Val Char Base Cost 14 STR 13 DEX 16 CON 10 BODY 20 INT 13 EGO 20 PRE 12 COM 07 PD 05 ED 03 SPD 06 REC 40 END 45 STUN 06" RUN 02" SWIM 04 1/2" LEAP -------------------------------------------------------------------------------- STR Roll: 12- Run: 6" DEX Roll: 12- Swim: 2" CON Roll: 12- Leap: 4 1/2" INT Roll: 13- EGO Roll: 12- PER Roll 13- -------------------------------------------------------------------------------- Disadvantages Pts Normal Characteristic Maxima 0 The Unknown 15 Psychological Limitation Code Vs Killing Human: (Common, Strong) 15 Psychological Limitation Overconfident: (Common, Strong) 15 Psychological Limitation Vengeful: (Common, Moderate) 10 Reputation Vampire Hunter: , 11- (Known Only To A Small Group) 5 Rivalry Evil Vampires: Professional (; Rival is Less Powerful; Seek to Harm or Kill Rival; Rival Aware of Rivalry) 5 Enraged when human are kill by Vampires: (Uncommon), go 11-, recover 14- 10 Watched by the Suoernatural: 8- (Mo Pow, Watching) 5 Distinctive Features Parson: (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5 Secret ID Vampires Hunter 15 -------------------------------------------------------------------------------- Pts. Skill/Perk/Talent/Power END 4 Bite: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 [Notes: Only after Grab] 5 Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 4 Escape: 1/2 Phase, +0 OCV, +0 DCV, 29 STR vs. Grabs 5 Flying Grab: 1/2 Phase, -2 OCV, -1 DCV, Grab Two Limbs, 24 STR for holding on; FMove 5 Strike: 1/2 Phase, -2 OCV, +1 DCV, 6 1/2d6 Strike 3 Linguist 3 1) Language: Albanian (idiomatic) (4 Active Points) 0 2) Language: English (idiomatic) (4 Active Points) 2 3) Language: Gaelic (completely fluent) (3 Active Points) 1 4) Language: Greek (fluent conversation) (2 Active Points) 2 5) Language: Hebrew (completely fluent) (3 Active Points) 3 6) Language: Latin (idiomatic) (4 Active Points) 2 7) Language: Mandarin (completely fluent) (3 Active Points) 3 Scholar 1 1) KS Child Psychology (2 Active Points) 11- 5 2) KS Demonology (6 Active Points) 16- 1 3) KS Mongoose Style Kung Fu (2 Active Points) 11- 2 4) KS Occult (3 Active Points) 13- 2 5) KS Occult Areas (3 Active Points) 13- 1 6) KS Occult Investigator (2 Active Points) 11- 2 7) KS Occult Items (3 Active Points) 13- 1 8) KS Occult Peronalities (2 Active Points) 11- 1 9) KS Rituak Magic (2 Active Points) 11- 2 10) KS Supernatural Creatures (3 Active Points) 13- 5 11) KS World Religions (6 Active Points) 16- 3 Traveler 2 1) AK Asia (3 Active Points) 13- 2 2) AK Europe (3 Active Points) 13- 2 3) CK New York (3 Active Points) 13- 3 Acting 13- 5 Breakfall 13- 3 Bribery 13- 7 Bureaucratics 15- 5 Combat Driving 13- 3 Concealment 13- 3 Conversation 13- 7 Criminology 15- 3 Deduction 13- 3 Fast Draw 12- 3 Interrogation 13- 3 Lockpicking 12- 13 Oratory 18- 3 Paramedics 13- 3 Security Systems 13- 7 Shadowing 15- 9 Stealth 15- 3 Streetwise 13- 20 WF: Common Martial Arts Melee Weapons, Common Melee Weapons, Common Missile Weapons, Early Firearms, Small Arms, Anti-Tank Guns, Grenade Launchers, Hook Sword, Nets, Off Hand, Three-Section Staff, Thrown Sword, Vehicle Weapons, Whips, Wind and Fire Wheels 11 Weaponsmith (Arrows, Bolts, And Darts, Axes And Picks, Bows, Crossbows, Firearms, Missiles & Rockets, Muscle-Powered HTH, Muscle-Powered Ranged, Spears And Polearms, Swords And Daggers) 13- 5 Fringe Benefit: Buddhist Monk, Concealed Weapon Permit (where appropriate), Minister, Right to Marry: Can perform the marriage ceremony 6 Money: Wealthy 5 Contact Occult Pubisher (Contact has useful Skills or resources, Good relationship with Contact) 12- 2 Contact Arcanum Royale (Good relationship with Contact) 8- -------------------------------------------------------------------------------- Hair: Gray Eyes: Gray Blue Appearance: Height 6' 0" Weight 160 lbs Age 48 Bace out of Chicage |
| The lead into the game. Sean from one of your book dealer friends, you hear that a very old book, “The Book of the Dead”, is now on the market. The same day, you get a call from one, “Charles Escott” inviting you to his house to talk of old books and things that go bump in the night and all things in Heaven and Hell. You know the name; he’s always one step ahead of you in the hunt for occult books. |


