The lead into the game.

Escott is a slave driver!  He has you cataloging all of his books it was fun at first, but after a year it
getting old.  All you do day after day is go through smelly old books.  You’re going mad, one day
you even caught yourself talking to one of Escott’s big white cats.
It’s a Friday morning and there’s no hope of going out.  You plant yourself by the pool, for one—
maybe two hours, and then you’ll do your work.  After a while, you feel something on your face.  
You open your eyes to see Delaney dropping rose petals.  “Its dinner time,” she says as she does a
back flip and ran off laughing.  You see someone has kindly put an umbrella over you.
You breathe a worried sigh, “Escott’s going to kill me.”  He’ll be home any time and you haven’t
even opened book one.  When Escott comes home, he’s talking to himself.  That’s a bad sign.  He
only talks to himself when he’s in a bad mood.  You try to make your way up to your room without
him seeing you, but no luck.  The second your foot hits the stairs you hear, “One moment, young
lady.”
You think “I’m dead” as you turned to face him.  He hands you a set of car keys.  “I picked up a
little something for you to get around in.”  Then he surprises the heck out of you by telling you to
go out and do the town up right.
“You need to get out more,” he says.  As he walks off, you see he wasn’t talking to himself, after
all.  He was talking to one of his big white cats, from over his shoulder he says, “Remember, be
back to work by Monday!”
Outside, you find a new red Jaguar convertible with a bow on it.  “God bless you, Charles Escott,”
you giggle breathlessly and jump in.  On the dashboard is a Gold Card with your name on it, and
the guy at the gas station swears the Raven Nightclub is the hottest in town.
On your way to the Raven, your cat friend crawls out from under the passenger seat.  You think
about taking it back to Escott’s but then playfully change your mind.  Why not?  You say to the
cat.  “We’ll make it a girls’ night out.”
You find a spot in front of the club.  The doorman tells you its four to five hours to get in.  
Disappointed, you start to walk back to the car, when your cat jumps out of your arms and run
around the corner into the alley.  You run after her, but as you turn the corner there’s no cat in
sight.  Instead, you see a woman dressed head-to-toe in white leather.  She’s over six feet tall, with
dark skin, snow-white hair, and greenest eyes you have ever seen.
Cat got your tongue?  She purrs as she breezes by you.  The doorman had the door open by the
time she got to it.  You coming, Kitty?  She calls to you as she walks into the club.
Your new friend says, “Have fun…  But not too much fun.  See you, Kitty” and makes her way
over to the bar.   You see Mr. Tull behind the bar mixing drinks.  You think to yourself he looks
like he’s right at home.
Than you see the man of your dreams, sitting at a corner table.  You try to move over to talk to
him, but you lose him in the crowd.  All at once, you feel someone kissing your hand, when you
turn, it’s him.
Dance, little one?  He says in a dark, rich voice.  The night is straight out of your best dreams until
you get to his limo.  Then the dream turns into a nightmare.  In the back he looks deep into your
eyes and you’re suddenly frozen as he begins to change into some kind of bat-thing.
His voice is no longer smooth and velvety, but bitter and harsh.  He snarls, you killed my little
brother, and now I’m going to kill you.  But I’m going to do it slowly.  I’m going to make it last a
long time, just like my brother.  He’s going on and on about you killing his brother and you’re still
unable to move.  You feel yourself falling.
The next thing you know, you see the woman from the alley with the limo door over her head.  She
uses it to knock the bat-thing back into the limo.  Then she grabs you up and runs to the Jag.
She puts down about a quarter inch of rubber peeling out of the place, but she’s cool and calm
when she asks you, “What’s the story, Morning Glory”?, and you spill it.
At an all-night coffeehouse, she plants you in a corner booth and tells you she needs to make some
calls.  She asks you for your cell phone and when you roll your eyes, she just smiles and pats her
leather-covered behind unapologetically, “With this outfit; do I look like I have cell phone?”
After your tenth cup of coffee she comes back.  The news is bad; she tells you that you have a
doppelganger, and its killing vamps.  She tells you that Vampire High Council is looking for blood,
and you are on the menu!
Name: Cathy Black

Base OCV:  4 Base DCV:  4
Adjustment+    Adjustment+    
Final OCV:    Final DCV:   
--------------------------------------------------------------
Val Char Base Cost
08 STR
13 DEX
10 CON
08 BODY
20 INT
13 EGO
10 PRE
16 COM
05 PD
05 ED
02 SPD
04 REC
30 END
30 STUN
06" RUN
02" SWIM
01 1/2" LEAP
--------------------------------------------------------------
STR Roll: 11- Run:  6"
DEX Roll: 12- Swim:  2"
CON Roll: 11- Leap:  1 1/2"
INT Roll: 13-
EGO Roll: 12-
PER Roll 13-
--------------------------------------------------------------
Disadvantages Pts
Normal Characteristic Maxima  0
The Unknown  15
Watched by Demon with a weird sense of humor: 11-
(Mo Pow, Watching)  10
Distinctive Features 4' 9", 90#: (Not Concealable;
Always Noticed and Causes Major Reaction;
Detectable By Commonly-Used Senses)  20
Unluck: 5d6  25
Psychological Limitation claustrophobia:
(Uncommon, Moderate)  5
Psychological Limitation Overconfidence: (Common,
Moderate)  10
Psychological Limitation Weird sense of humor:
(Common, Strong)  15
Pts.  Skill/Perk/Talent/Power END
25   Luck 5d6  0
6   Healing BODY 1 point, Can Heal Limbs, Reduced
Endurance (0 END; +1/2), Persistent (+1/2) (16
Active Points); Extra Time (1 Turn (Post-Segment
12), -1 1/4), Self Only (-1/2)  0
5   Life Support (Longevity: Immortal)  0
7   Mental Defense (10 points total)  0
20   +40 PRE; Limited Power Only vs PRE Attacks
(-1)      
3   Scholar    
2   1) KS Alchemy (3 Active Points) 13-    
2   2) KS Demonology (3 Active Points) 13-    
2   3) KS Magic (3 Active Points) 13-    
1   4) KS Magic Items (2 Active Points) 11-    
2   5) KS Magic Lore (3 Active Points) 13-    
2   6) KS Mystely Langueges (3 Active Points) 13-    
2   7) KS Occult (3 Active Points) 13-    
1   8) KS Occult Areas (2 Active Points) 11-    
2   9) KS Occult Books (3 Active Points) 13-    
2   10) KS Occult Books Dealers (3 Active Points) 13-  
  
2   11) KS Occult Items (3 Active Points) 13-    
2   12) KS Ritual Magic (3 Active Points) 13-    
2   13) KS Spells (3 Active Points) 13-    
2   14) KS Supernatural (3 Active Points) 13-    
2   15) KS World Religions (3 Active Points) 13-    
8   Animal Handler (Dogs) 14-    
7   Bribery 13-    
7   Bureaucratics 13-    
3   Concealment 13-    
7   Conversation 13-    
7   Cryptography 15-    
8   Forgery (Art Objects, Commercial Goods,
Documents, Money (Counterfeiting)) 13-    
14   Gambling (Board Games, Card Games, Dice
Games, Sports Betting, Roulette) 15-    
7   High Society 13-    
7   Oratory 13-    
7   Streetwise 13-    
11   Trading 15-     
30   Follower BlackJack the Irish Wolfhound    
6   Money: Wealthy    
1   Fringe Benefit: Passport       
5   Eidetic Memory    
25   Universal Translator 18-     
--------------------------------------------------------------
Hair: Brown
Eyes: Brown
Appearance: Height 4' 9" Weight 90 lbs Age 22 Base
out of New York
Link to Cathy's Background
Cathy Black
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