| The lead into this year’s game. Harry, you got a call from Willy the rat last night. He told you someone at HexCorp has put a contract out on Escott. He said the Rat Pack (Wererat Assassins) are out for his blood. He said one of the packs made his way into the mansion, but was scared off by Escott’s cat. He told you the Pack is not backing down, and will be going after Escott sometime in the next couple of days, and they are staking out the mansion waiting for Escott to go out. Willy asked, why Escott has the Cat Goddess as house guest; and would put in a good word for him to the Goddess. He said, he didn’t want to end up on the menu if he could help it. |
| Harry P. Lovecraft -------------------------------------------------------------------------------- Val Char Base Cost 14 STR 13 DEX 13 CON 13 BODY 16 INT 13 EGO 16 PRE 13 COM 03/6 PD 03/6 ED 03 SPD 06 REC 40 END 30 STUN 06" RUN 02" SWIM 02 1/2" LEAP -------------------------------------------------------------------------------- STR Roll: 12- Run: 6" DEX Roll: 12- Swim: 2" CON Roll: 12- Leap: 2 1/2" INT Roll: 12- EGO Roll: 12- PER Roll 12- -------------------------------------------------------------------------------- Disadvantages Pts Normal Characteristic Maxima 0 Psychological Limitation Man out time: (Common, Strong) 15 Psychological Limitation Suker for a woman in trouble: (Common, Moderate) 10 Psychological Limitation Overconfidence: (Common, Total) 20 Distinctive Features Look like a1940's PI : (Easily Concealed; Noticed and Recognizable; Detectable By Commonly-Used Senses) 5 Custom Disadvantage The Unknown 15 Unluck: 2d6 10 Hunted The Magic: 8- (Mo Pow, Harshly Punish) 15 Vulnerability Magic: 2 x Effect (Uncommon) 10 -------------------------------------------------------------------------------- Pts. Skill/Perk/Talent/Power END 14 CyberEye, 17-point reserve, (17 Active Points); IIF (-1/4) 1u 1) Infrared Perception (Sight Group), +1 to PER Roll (6 Active Points) 0 1u 2) Ultraviolet Perception (Sight Group), +1 to PER Roll (6 Active Points) 0 1u 3) Microscopic ( x10) with Sight Group (5 Active Points) 0 4 Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 4 Choke Hold: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND [Notes: Grab,] 4 Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort 4 Escape: 1/2 Phase, +0 OCV, +0 DCV, 29 STR vs. Grabs 4 Nerve Punch: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND 4 Punch, or Kick: 1/2 Phase, +0 OCV, +2 DCV, 4 1/2d6 Strike 4 Spear Hand: 1/2 Phase, -2 OCV, +0 DCV, HKA 1d6 +1 5 Takeaway: 1/2 Phase, +0 OCV, +0 DCV, Grab Weapon, 24 STR to take weapon away 3 Takedown: 1/2 Phase, +1 OCV, +1 DCV, 2 1/2d6 Strike; Target Falls 4 Weapon Element: Blades, Blowguns, Ninja Weapons, Off Hand 3 Acting 12- 3 Breakfall 12- 3 Bribery 12- 3 Bugging 12- 3 Bureaucratics 12- 3 Combat Driving 12- 15 +3 with HTH Combat 14 Computer Programming (Computer Networks, Hacking and Computer Security, Personal Computers, Artificial Intelligence, Mainframes and Supercomputers, Military Computers) 13- 3 Concealment 12- 3 Conversation 12- 5 Cramming 3 Criminology 12- 3 Cryptography 12- 3 Deduction 12- 3 Disguise 12- 3 Fast Draw 12- 3 Forensic Medicine 12- 4 Forgery (Documents, Money (Counterfeiting)) 12- 3 High Society 12- 3 Interrogation 12- 3 KS Law 12- 3 KS Magic 12- 3 KS Mystely Langueges 12- 2 KS Ninjutsu 11- 3 KS Occult 12- 3 KS Runes 12- 2 KS Supernatural 11- 0 Language: English (idiomatic) (4 Active Points) 2 Language: Japanese (fluent conversation) 2 Language: Latin (fluent conversation) 2 Language: Mandarin (fluent conversation) 2 Language: Spanish (fluent conversation) 2 Language: Vietnamese (fluent conversation) 3 Lipreading 12- 3 Lockpicking 12- 3 Paramedics 12- 3 PS PI: Appraise 12- 3 Security Systems 12- 3 Seduction 12- 3 Shadowing 12- 3 Sleight Of Hand 12- 3 Stealth 12- 3 Streetwise 12- 4 Systems Operation (Communications Systems) 13- 9 WF: Beam Weapons, Energy Weapons, Laser Pistols, Laser Rifles, Small Arms, Blades, Ninja Weapons, Off Hand 6 Overall Contacts (Contact has very useful Skills or resources, Very Good relationship with Contact) 11- 4 Contact Reporter Lisa Eizo (Contact has useful Skills or resources, Good relationship with Contact) 11- 5 Overall Favor 4 Fringe Benefit: Concealed Weapon Permit (where appropriate), Private Investigator License 4 Speed Reading (x10) $2580 Kevlar Plus Suit (3 PD/3 ED), Custom Modifier (+0), Custom Modifier (+0), Invisible Power Effect-sight (+1/2) (13 Active Points); Independent (-2), IIF (-1/4) [Notes: Cover 7-18 Suit, Shoes, Overcoat and Hat Cover 1] 0 $5000 Ninja-To +1 1/2d6 (8 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) [Notes: Can be throw] 1 $125 Disguise Kit: (Total: 0 Active Cost, 0 Real Cost) [Notes: +1 Disguise] 0 $5000 Security System Bypass Kit: (Total: 0 Active Cost, 0 Real Cost) [Notes: +2 to Security Systems, Mico Comp] 0 $1000 Gyodo Auto Pistol 12mm: Killing Attack - Ranged 2 1/2d6, 16 Charges (+0) (40 Active Points); Independent (-2), OAF (-1), STR Minimum 1-5 (-1/4) [16] -------------------------------------------------------------------------------- Hair: Brown Eyes: Blue Appearance: Hight 5' 9" Weight 152 lbs Age 39 Base out of San Francisco |



