| Morgan wanted to be a witch from the time she was a junior in high school. From the day Johnny had asked her to the dance, just like she had hoped. But the evening wasn’t what she expected. Shortly after they had arrived, Judy winked just the right way and wriggled just enough to take Johnny away. When she saw them leaving the dance together, Morgan was devastated. Furious she ran home, torn between crying and raging. For weeks, she dreamed of vengeance on both of them but she had no idea how to achieve it. In a fit of anger, she threw a vase at the bookcase in her grandmother’s library, knocking several books off the shelf, as she was picking them up she noticed one was a spell book, hand-written by her grandmother. Slipping it into her book-bag she took it home to study closely. After carefully reading it, she decided to test one of the simple spells of vengeance. To his delight, her careful preparations resulted in Johnny dumping Judy for a guy name Tom. Morgan was both excited and a little bit scared by her manipulations. After copying some of the spells, she tried to return the book quietly, but her grandmother caught her. After a furious lecture about the dangers, her grandmother finally agreed to teach her. Morgan is very intense when it comes to magic, but in her eagerness to learn, she forgets the dangers and takes reckless chances. |
| Morgan LeFey Base OCV: 6 Base DCV: 6 Adjustment+ Adjustment+ Final OCV: Final DCV: -------------------------------------------------------------------------------- Val Char Base Cost 12 STR 18 DEX 14 CON 11 BODY 15 INT 13 EGO 15 PRE 20 COM 03 PD 03 ED 03 SPD 05 REC 32 END 33 STUN 06" RUN 02" SWIM 02" LEAP -------------------------------------------------------------------------------- STR Roll: 11- Run: 6" DEX Roll: 13- Swim: 2" CON Roll: 12- Leap: 2" INT Roll: 12- EGO Roll: 12- PER Roll 12- -------------------------------------------------------------------------------- Disadvantages Pts Psychological Limitation Claustrophobia: (Common, Moderate) 10 Normal Characteristic Maxima 0 Psychological Limitation Like to maniplate men: (Common, Moderate) 10 Psychological Limitation Overconfidence: (Common, Moderate) 10 Psychological Limitation Paranoid: (Uncommon, Moderate) 5 Psychological Limitation Vengeful: (Common, Strong) 15 Distinctive Features Beauty: (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 15 The Unknown 15 Unluck: 2d6 10 Vulnerability Magic: 2 x Effect (Uncommon) 10 -------------------------------------------------------------------------------- Pts. Skill/Perk/Talent/Power END 38 Variable Power Pool, 35 base + 3 control cost, (52 Active Points); all slots Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Gestures, Requires Gestures throughout (Requires both hands; -1), OAF (Focus Spell Book; -1), Extra Time (Extra Segment, -1/2), Magic Roll 14- (-1/2) 20 Luck 4d6 0 9 Acrobatics 16- 9 Acting 15- 5 Breakfall 14- 3 Bribery 12- 3 Bureaucratics 12- 3 Computer Programming 12- 3 Concealment 12- 5 Contortionist 14- 5 Conversation 13- 5 Disguise 13- 10 Gambling (Baccarat, Blackjack, Board Games, Card Games, Dice Games) 14- 5 High Society 13- 4 KS Ancient Literature 13- 4 KS High Fashion 13- 3 KS Magic 12- 4 KS Occult Literature 13- 4 KS Occult Researcher 13- 2 KS Occult Weirdo 11- 4 KS Supernatural Phenomena 13- 0 Language: English (idiomatic) (4 Active Points) 3 Language: French (completely fluent) 1 Language: Hebrew (basic conversation) 3 Language: Italian (completely fluent) 3 Language: Russian (completely fluent) 2 Language: Yiddish (fluent conversation) 5 Persuasion 13- 3 Riding 13- 5 Seduction 13- 3 Shadowing 12- 9 Stealth 16- 4 TF: Common Motorized Ground Vehicles, Riding Animals 1 WF: Handguns 3 Magic Skill Roll 13- 6 Money: Wealthy 2 Fringe Benefit: Concealed Weapon Permit (where appropriate) 3 Ambidexterity (-2 Off Hand penalty) 12 Combat Luck (6 PD/6 ED) 4 Double Jointed 5 Eidetic Memory 4 Speed Reading (x10) $10000 Spell Book 0 -------------------------------------------------------------------------------- Hair: Brown Eyes: Brown Appearance: Height 5' 5" Weight 114 lbs Age 20 Base out of San Francisco |



The lead into the game: Morgan, your grandmother tells you about Charles Escott, an old friend of hers. He has one of the finest magic libraries in the world. As a favor to her, he has agreed to take you on as a student for a time. |
| Little One Charles will send his man for you at the airport. Love |
