| Peter is a well-known Chicago based science fiction writer, recognized for his Creatures of the Night novels and a gross of short stories. With a BA in English Literature from Brown University in Rhode Island, Peter is a full-time writer who tinkers with old cars, drinks beer, and travels to Science Fiction Conventions for fun, profit, and/or a free dinner. At the World Science Fiction Convention, he saved a number of lives by crushing the skull of a werewolf with his silver-plated Hugo Award (Best Short Story of 89). To his amazement, Peter had discovered both that the supernatural was real, and that he had killed a werewolf in front of a room full of people. Since it was a sci-fi con, he was able to pass the episode off as part of his act. From that day on, Peter worked to play his part in the game of stalking the night fantastic. |

| Peter David Base OCV: 5 Base DCV: 5 Adjustment+ Adjustment+ Final OCV: Final DCV --------------------------------------------------------- Val Char Base Cost 12 STR 15 DEX 13 CON 15 BODY 18 INT 13 EGO 16 PRE 12 COM 02 PD 03 ED 03 SPD 05 REC 30 END 30 STUN 06" RUN 02" SWIM 02" LEAP --------------------------------------------------------- Disadvantages Pts Normal Characteristic Maxima 0 TheUnknown 15 Distinctive Features Heavy, Bald and Glasses: (Not Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses) 15 Hunted by Werewolf Pack: 8- (Less Pow, NCI, Limited Geographical Area, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 10 Watched by fans: 14- (Less Pow, Watching) 5 Psychological Limitation Overconfidence: (Common, Strong) 15 Psychological Limitation Sucker for a pretty face: (Common, Moderate) 10 Unluck: 4d6 20 Reputation Sci-Fi Writer: , 11 --------------------------------------------------------- Pts. Skill/Perk/Talent/Power END 25 Luck 5d6 0 4 Choke Hold: 1/2 Phase, -1 OCV, +1 DCV, 2d6 NND 4 Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 22 STR to Disarm 4 Escape: 1/2 Phase, +0 OCV, +0 DCV, 27 STR vs. Grabs 5 Joint Break: 1/2 Phase, -1 OCV, -2 DCV, Grab One Limb; HKA 1d6 +1 , Disable 4 Joint Lock: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 1d6 NND ; Target Falls 3 Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 3d6 Strike, Target Falls 3 Sacrifice Throw: 1/2 Phase, +2 OCV, +1 DCV, 2d6 Strike; You Fall, Target Falls 5 Slam: 1/2 Phase, +0 OCV, +0 DCV, 2d6 +v/5; Target Falls; FMove 11 Acting 16- 7 Breakfall 14- 11 Bureaucratics 16- 4 Computer Programming (Computer Networks, Personal Computers) 13- 5 Concealment 14- 9 Conversation 15- 3 Deduction 13- 3 Electronics 13- 1 Forensic Medicine 8- 2 Gambling (Blackjack, Bridge) 13- 2 KS Beers 11- 6 KS Business Management 16- 6 KS Copyright Law 16- 5 KS Demonology 15- 2 KS Jiu-Jitsu 11- 5 KS Occult 15- 8 KS Supernatural Creatures 18- 7 Mechanics 15- 15 Oratory 18- 3 Paramedics 13- 11 Persuasion 16- 3 PS Sci-Fi Writer: Appraise 13- 3 Shadowing 13- 3 Sleight Of Hand 12- 3 Stealth 12- 3 Streetwise 12- 5 Money: Well Off 5 Contact Book Dealer (Contact has useful Skills or resources, Very Good relationship with Contact) 11- 2 Contact Occult Detective (Contact has useful Skills or resources) 8 3 Bump Of Direction 24 Combat Luck (12 PD/12 ED) --------------------------------------------------------- Hair: Black Eyes: Brown Appearance: Height 5' 8" Weight 180 lbs Age 36 Bace out of Chicago |
The lead into the game: Peter, in today’s mail “August 1st” you find a small note and a first class ticket to San Francisco from Charles Escott. He invites you to talk about the world of the supernatural. It’s a free dinner! |


